Jason is the key founder of SoundMorph and currently runs the day to day operations, creative direction, and sound design deparment. Jason has been actively working in sound design for games, film and television for the last 18 years. He has been an integral part of sound teams at Electronic Arts working on such titles as the award-winning Mass Effect 2, and has also been contracted as a sound designer for Epic Games for custom weapons sound design. Jason currently resides in Bellingham, WA, U.S.A.