Give your worlds a sound of their own.

Distinctive sounds for films, games, and music. Explore libraries made through hands-on recording and experimentation, or shape something new with our sound design software.

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SOUNDMORPH / IN THE STUDIO

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New sounds. New tools. New possibilities.

From Skywalker Sound to indie game studios, SoundMorph is the go-to toolkit for world-class sound.

Hear from the Pros

“SoundMorph’s libraries are very well done and inventive. They are not only a lot of fun to listen through, but fun to use as well. The software tools are much more than libraries — they're library MAKERS. Keep 'em coming!"

- David Farmer | Supervising Sound Editor
Skywalker Sound, The Lord of the Rings and Hobbit trilogies, King Kong

“SoundMorph libraries, such as Sinematic, Future Weapons and Users of Tomorrow, have become some of my go-to source effects for much of my work on trailers and animation. You simply can't go wrong with SoundMorph.”

- Russell Gorsky | Trailer Sound Effects Editor
Transformers 4, Oblivion, Zero Dark Thirty, Star Trek: Into Darkness

“SoundMorph’s Dust and TimeFlux are essential tools in my sound design arsenal. These guys are making sound sculpting tools like no one else. Love SoundMorph’s stuff!"

- BT | Composer
Peter Gabriel, Depeche Mode, NSYNC, Tori Amos, Madonna