24 Bit - 96 Khz .wav

425 files

2.17 GB

UCS - Universal Category System file names + Soundminer & Basehead Metadata (Download)

About The Designer

Brian Johnson (Brin Sound) is an award-winning cinematic sound designer and the Principal Sound Designer for Blizzard Entertainment’s cinematics team. His work spans some of the most recognizable cinematic game worlds, including World of Warcraft,
Diablo, and Overwatch.

SlipStream represents a ten-month personal journey to create the sci-fi
library Brian felt was missing from his own toolkit, an abstract, expressive
collection of hybrid sounds with fluidity, edge, and tonal motion. It reflects
his belief that sound design can function not just as support, but as a
storytelling voice of its own.

∿ ≋ ⇢ ⇠ ≈ ◈ ◎ ⊙ ⧫ ⬡ ⬢ ⟁

 SlipStream - Fluid Sci-fi Energy

 

SlipStream was created by Brian Johnson (Brin Sound), award-winning cinematic sound designer and Principal Sound Designer for Blizzard Entertainment’s cinematics team, to fill a creative gap he felt in his own professional workflow, science fiction sounds that move beyond traditional hard FX into something more fluid, abstract, and emotionally driven. Drawing on Brian’s years of shaping the sound of iconic worlds such as World of Warcraft, Diablo, and Overwatch, SlipStream takes inspiration from technomancy, cyberpunk, and extraterrestrial aesthetics. Organic motion is fused with synthetic energy to create sounds that flow, evolve, and breathe, functioning equally well as bold cinematic statements or as expressive layers that add depth, texture, and movement to existing effects. This is a library built from the perspective of a working cinematic sound designer, designed for modern creators who want motion, edge, and character in their sci-fi palette. 


Categories Included

  • Multi-Event Designed Sci-Fi FX

  • Energy Elements & Power Surges

  • Motion-Driven Textures

  • Hybrid Whooshes & Transitions

  • Cinematic Impacts

  • Abstract Drones & Beds

 

SoundMorph sound libraries are trusted by professionals in TV, Movies and Games.

Library Information

Sound Categories

  • Multi-Event Designed Sci-Fi FX

  • Energy Elements & Power Surges

  • Motion-Driven Textures

  • Hybrid Whooshes & Transitions

  • Cinematic Impacts

  • Abstract Drones & Beds

Tech Specs
  • 24 Bit - 96 Khz .wav
  • 425 Sound Files
  • 2.17 GB Size
  • UCS - Universal Category System file names + Soundminer & Basehead Metadata